blob: 1bb7a6a71ba3abbb91ac291b422206410a482407 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device packed_float3* prevent_dce;
};
struct VertexOutput {
float4 pos;
float3 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
float3 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
float3 saturate_6bcddf() {
float3 arg_0 = float3(2.0f);
float3 res = saturate(arg_0);
return res;
}
fragment void fragment_main(device packed_float3* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = packed_float3(saturate_6bcddf());
}
kernel void compute_main(device packed_float3* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = packed_float3(saturate_6bcddf());
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = saturate_6bcddf();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v = vertex_main_inner();
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = v.pos;
tint_wrapper_result.VertexOutput_prevent_dce = v.prevent_dce;
return tint_wrapper_result;
}