| commit | 075776a5f12f3e849dca39f6e21c08bafb7467ad | [log] [tgz] |
|---|---|---|
| author | Kai Ninomiya <kainino@chromium.org> | Tue Feb 25 09:57:32 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Feb 25 09:57:32 2025 -0800 |
| tree | 74160319fb250f70b6f289d42ef752731f177bb9 | |
| parent | f6b8e11c4750e11f3ed5591f2052851dcd7d2a9a [diff] |
[emscripten] add SurfaceColorManagement and RequestAdapterWebXROptions Both are confirmed to pass through correctly in local testing. Fixed: 383158928 Bug: 359418629 Change-Id: Icae370818bd43208b5c8597685d1eca253a6c633 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/227195 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.