commit | 0781a51490a336b981ec94382d20d74d8ce7a983 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Aug 18 08:25:01 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 18 08:25:01 2023 +0000 |
tree | b622025bbdc20f23baa393cad7ef4d865786b424 | |
parent | 9283c0f0de6e9a9e8f2bcf4f27cc47a5fb4ee14f [diff] |
[tint][build] Fix GN tint_build_unittests=false Make sure all test targets are conditioned. Change-Id: Ibb9108990afcad8d5dd74a19e9f2eea511bcddf1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147503 Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.