commit | 07bdddbea8a2579ba91f7afbb4382faaa5bfedf6 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Thu Jun 06 15:34:04 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 06 15:34:04 2024 +0000 |
tree | 1309eb5cfca69f8e05e7a552f2828e4d03da95d4 | |
parent | 260c1f053317160a5ca9dcb6dbe6d88112d9c39e [diff] |
Allow Kotlin coroutines This method allows clients to use coroutines for async methods by supplying a helper suspend method for each function. This provides (IMHO) the ideal API for Kotlin apps and retains the option to switch to an alternative method using Futures at a later date. Bug: 330292651 Change-Id: Iaf9b464e80ea7f3fcf2dfae8c211c722e4a0e311 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191380 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.