commit | 07c73adc95a1177315563225ad57517af4376633 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri May 10 04:57:55 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 10 04:57:55 2024 +0000 |
tree | eac1cede58375ed396d023f24681782db62261cb | |
parent | 594cbc135a881331ace5af173c3ee243256a8e86 [diff] |
[tint] Remove unused includes from MSL validate.h This removes a lot of unnecessary dependencies from the build files. Change-Id: I8f1f1d2c04e8adadf4b478e85c3af6c48e6f6aed Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/187741 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.