commit | 0805a285e372e85818749196bfe3657ecf62828f | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Apr 09 13:35:25 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 09 13:35:25 2025 -0700 |
tree | ad44f5a23f57925973ac9035ec5db8d91557471c | |
parent | c74920870c2d6370fac7a5df686e3b2f6ca659dd [diff] |
Switch to C++20 Bump the C++ standard version to C++20 in all the build files. Put a designated initializer in a core Tint transform that is used on all platforms as a smoke test. Bug: 343500108 Change-Id: I6fdd7fbce3a5ff31b36a619f4de63f06dfab19c2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/235814 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.