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// Copyright 2022 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/tint/type/manager.h"
#include <algorithm>
#include "src/tint/type/abstract_float.h"
#include "src/tint/type/abstract_int.h"
#include "src/tint/type/array.h"
#include "src/tint/type/bool.h"
#include "src/tint/type/f16.h"
#include "src/tint/type/f32.h"
#include "src/tint/type/i32.h"
#include "src/tint/type/matrix.h"
#include "src/tint/type/pointer.h"
#include "src/tint/type/type.h"
#include "src/tint/type/u32.h"
#include "src/tint/type/vector.h"
#include "src/tint/type/void.h"
namespace tint::type {
Manager::Manager() = default;
Manager::Manager(Manager&&) = default;
Manager& Manager::operator=(Manager&& rhs) = default;
Manager::~Manager() = default;
const type::Void* Manager::void_() {
return Get<type::Void>();
}
const type::Bool* Manager::bool_() {
return Get<type::Bool>();
}
const type::I32* Manager::i32() {
return Get<type::I32>();
}
const type::U32* Manager::u32() {
return Get<type::U32>();
}
const type::F32* Manager::f32() {
return Get<type::F32>();
}
const type::F16* Manager::f16() {
return Get<type::F16>();
}
const type::AbstractFloat* Manager::AFloat() {
return Get<type::AbstractFloat>();
}
const type::AbstractInt* Manager::AInt() {
return Get<type::AbstractInt>();
}
const type::Atomic* Manager::atomic(const type::Type* inner) {
return Get<type::Atomic>(inner);
}
const type::Vector* Manager::packed_vec(const type::Type* inner, uint32_t size) {
return Get<type::Vector>(inner, size, true);
}
const type::Vector* Manager::vec(const type::Type* inner, uint32_t size) {
return Get<type::Vector>(inner, size);
}
const type::Vector* Manager::vec2(const type::Type* inner) {
return vec(inner, 2);
}
const type::Vector* Manager::vec3(const type::Type* inner) {
return vec(inner, 3);
}
const type::Vector* Manager::vec4(const type::Type* inner) {
return vec(inner, 4);
}
const type::Matrix* Manager::mat(const type::Type* inner, uint32_t cols, uint32_t rows) {
return Get<type::Matrix>(vec(inner, rows), cols);
}
const type::Matrix* Manager::mat2x2(const type::Type* inner) {
return mat(inner, 2, 2);
}
const type::Matrix* Manager::mat2x3(const type::Type* inner) {
return mat(inner, 2, 3);
}
const type::Matrix* Manager::mat2x4(const type::Type* inner) {
return mat(inner, 2, 4);
}
const type::Matrix* Manager::mat3x2(const type::Type* inner) {
return mat(inner, 3, 2);
}
const type::Matrix* Manager::mat3x3(const type::Type* inner) {
return mat(inner, 3, 3);
}
const type::Matrix* Manager::mat3x4(const type::Type* inner) {
return mat(inner, 3, 4);
}
const type::Matrix* Manager::mat4x2(const type::Type* inner) {
return mat(inner, 4, 2);
}
const type::Matrix* Manager::mat4x3(const type::Type* inner) {
return mat(inner, 4, 3);
}
const type::Matrix* Manager::mat4x4(const type::Type* inner) {
return mat(inner, 4, 4);
}
const type::Array* Manager::array(const type::Type* elem_ty,
uint32_t count,
uint32_t stride /* = 0*/) {
uint32_t implicit_stride = utils::RoundUp(elem_ty->Align(), elem_ty->Size());
if (stride == 0) {
stride = implicit_stride;
}
TINT_ASSERT(Type, stride >= implicit_stride);
return Get<type::Array>(/* element type */ elem_ty,
/* element count */ Get<ConstantArrayCount>(count),
/* array alignment */ elem_ty->Align(),
/* array size */ count * stride,
/* element stride */ stride,
/* implicit stride */ implicit_stride);
}
const type::Array* Manager::runtime_array(const type::Type* elem_ty, uint32_t stride /* = 0 */) {
if (stride == 0) {
stride = elem_ty->Align();
}
return Get<type::Array>(
/* element type */ elem_ty,
/* element count */ Get<RuntimeArrayCount>(),
/* array alignment */ elem_ty->Align(),
/* array size */ stride,
/* element stride */ stride,
/* implicit stride */ elem_ty->Align());
}
const type::Pointer* Manager::ptr(builtin::AddressSpace address_space,
const type::Type* subtype,
builtin::Access access /* = builtin::Access::kReadWrite */) {
return Get<type::Pointer>(address_space, subtype, access);
}
type::Struct* Manager::Struct(Symbol name, utils::VectorRef<StructMemberDesc> md) {
utils::Vector<const type::StructMember*, 4> members;
uint32_t current_size = 0u;
uint32_t max_align = 0u;
for (const auto& m : md) {
uint32_t index = static_cast<uint32_t>(members.Length());
uint32_t align = std::max<uint32_t>(m.type->Align(), 1u);
uint32_t offset = utils::RoundUp(align, current_size);
members.Push(Get<type::StructMember>(m.name, m.type, index, offset, align, m.type->Size(),
std::move(m.attributes)));
current_size = offset + m.type->Size();
max_align = std::max(max_align, align);
}
return Get<type::Struct>(name, members, max_align, utils::RoundUp(max_align, current_size),
current_size);
}
} // namespace tint::type