blob: 414c5aa2d29db2e00bfd8268e2d63a87837c15c8 [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint2* prevent_dce;
texture2d_array<float, access::write> arg_0;
};
uint2 textureDimensions_25d284(tint_module_vars_struct tint_module_vars) {
uint2 res = uint2(tint_module_vars.arg_0.get_width(0u), tint_module_vars.arg_0.get_height(0u));
return res;
}
fragment void fragment_main(device uint2* prevent_dce [[buffer(0)]], texture2d_array<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureDimensions_25d284(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint2* prevent_dce;
texture2d_array<float, access::write> arg_0;
};
uint2 textureDimensions_25d284(tint_module_vars_struct tint_module_vars) {
uint2 res = uint2(tint_module_vars.arg_0.get_width(0u), tint_module_vars.arg_0.get_height(0u));
return res;
}
kernel void compute_main(device uint2* prevent_dce [[buffer(0)]], texture2d_array<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureDimensions_25d284(tint_module_vars);
}