blob: 26c2e9925456afee2d1b8526272c202e9dd8851b [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_170593() {
uint4 res = arg_0.Load(int3((int(1)).xx, int(0)));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_170593());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_170593() {
uint4 res = arg_0.Load(int3((int(1)).xx, int(0)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_170593());
}