blob: 6ee0a8c2e7f2f5eff1acb0b4d64db14b50e56795 [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_3cfb9c() {
uint4 res = arg_0.Load(int4((int(1)).xxx, int(0)));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_3cfb9c());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_3cfb9c() {
uint4 res = arg_0.Load(int4((int(1)).xxx, int(0)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_3cfb9c());
}