blob: b50ed0b966dcadc76a553a4699cf54cf0219ceff [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_1c02e7() {
arg_0[int3((int(1)).xx, int(1))] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_1c02e7();
}
//
// compute_main
//
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_1c02e7() {
arg_0[int3((int(1)).xx, int(1))] = (int(1)).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_1c02e7();
}