blob: b98b5da3086afde381d7d622479a33ce63523adc [file] [log] [blame]
//
// fragment_main
//
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_2ac6c7() {
arg_0[int(1)] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_2ac6c7();
}
//
// compute_main
//
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_2ac6c7() {
arg_0[int(1)] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_2ac6c7();
}