blob: 47e2fbfe306506eeda6888a1c5086f93b1e99fd2 [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_2addd6() {
arg_0[uint3((1u).xx, 1u)] = (1u).xxxx;
}
void fragment_main() {
textureStore_2addd6();
}
//
// compute_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_2addd6() {
arg_0[uint3((1u).xx, 1u)] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_2addd6();
}