blob: 059a40e2c0d1251569e3b3de2a5e195c603994ac [file] [log] [blame]
//
// fragment_main
//
RWTexture2D<uint4> arg_0 : register(u0, space1);
void textureStore_77c0ae() {
arg_0[(int(1)).xx] = (1u).xxxx;
}
void fragment_main() {
textureStore_77c0ae();
}
//
// compute_main
//
RWTexture2D<uint4> arg_0 : register(u0, space1);
void textureStore_77c0ae() {
arg_0[(int(1)).xx] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_77c0ae();
}