blob: 8a5ae15e906bea63b6485d96aeb91e72c41b1fa3 [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_ac0a55() {
arg_0[uint3((1u).xx, 1u)] = (1u).xxxx;
}
void fragment_main() {
textureStore_ac0a55();
}
//
// compute_main
//
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
void textureStore_ac0a55() {
arg_0[uint3((1u).xx, 1u)] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_ac0a55();
}