blob: f33bce938d1f5dd762952856d83cde926df355da [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_b9c81a() {
arg_0[(int(1)).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_b9c81a();
}
//
// compute_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_b9c81a() {
arg_0[(int(1)).xxx] = (1u).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_b9c81a();
}