blob: 13fc04a35c7207dedeedf2b8c3ce275c7e6239e3 [file] [log] [blame]
//
// fragment_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_be6e30() {
arg_0[(int(1)).xx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_be6e30();
}
//
// compute_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_be6e30() {
arg_0[(int(1)).xx] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_be6e30();
}