blob: 7ccf6e88b59c8cab7c27289ff89fb9ecf1ed1f51 [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture3d<float, access::write> arg_0;
};
void textureStore_c5af1e(tint_module_vars_struct tint_module_vars) {
tint_module_vars.arg_0.write(float4(1.0f), uint3(int3(1)));
}
fragment void fragment_main(texture3d<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_c5af1e(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture3d<float, access::write> arg_0;
};
void textureStore_c5af1e(tint_module_vars_struct tint_module_vars) {
tint_module_vars.arg_0.write(float4(1.0f), uint3(int3(1)));
}
kernel void compute_main(texture3d<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_c5af1e(tint_module_vars);
}