blob: 38543301c9c4974f59960b4d8c7e6c28d60ea82e [file] [log] [blame]
//
// fragment_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_d1ab82() {
arg_0[(int(1)).xx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_d1ab82();
}
//
// compute_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_d1ab82() {
arg_0[(int(1)).xx] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_d1ab82();
}