blob: 81a6d64cf53b449a4bdfb6bcbb2c1cd656ffec21 [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_df0c51() {
arg_0[(1u).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_df0c51();
}
//
// compute_main
//
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_df0c51() {
arg_0[(1u).xxx] = (int(1)).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_df0c51();
}