blob: b2cae337dace1070efba9af5c5cdbb708c80eff8 [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
uint2 extractBits_f28f69() {
uint2 arg_0 = (1u).xx;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint2 v = arg_0;
uint v_1 = min(arg_1, 32u);
uint v_2 = (32u - min(32u, (v_1 + arg_2)));
uint2 v_3 = (((v_2 < 32u)) ? ((v << uint2((v_2).xx))) : ((0u).xx));
uint2 res = ((((v_2 + v_1) < 32u)) ? ((v_3 >> uint2(((v_2 + v_1)).xx))) : (((v_3 >> (31u).xx) >> (1u).xx)));
return res;
}
void fragment_main() {
prevent_dce.Store2(0u, extractBits_f28f69());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
uint2 extractBits_f28f69() {
uint2 arg_0 = (1u).xx;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint2 v = arg_0;
uint v_1 = min(arg_1, 32u);
uint v_2 = (32u - min(32u, (v_1 + arg_2)));
uint2 v_3 = (((v_2 < 32u)) ? ((v << uint2((v_2).xx))) : ((0u).xx));
uint2 res = ((((v_2 + v_1) < 32u)) ? ((v_3 >> uint2(((v_2 + v_1)).xx))) : (((v_3 >> (31u).xx) >> (1u).xx)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store2(0u, extractBits_f28f69());
}
//
// vertex_main
//
struct VertexOutput {
float4 pos;
uint2 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation uint2 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
uint2 extractBits_f28f69() {
uint2 arg_0 = (1u).xx;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint2 v = arg_0;
uint v_1 = min(arg_1, 32u);
uint v_2 = (32u - min(32u, (v_1 + arg_2)));
uint2 v_3 = (((v_2 < 32u)) ? ((v << uint2((v_2).xx))) : ((0u).xx));
uint2 res = ((((v_2 + v_1) < 32u)) ? ((v_3 >> uint2(((v_2 + v_1)).xx))) : (((v_3 >> (31u).xx) >> (1u).xx)));
return res;
}
VertexOutput vertex_main_inner() {
VertexOutput v_4 = (VertexOutput)0;
v_4.pos = (0.0f).xxxx;
v_4.prevent_dce = extractBits_f28f69();
VertexOutput v_5 = v_4;
return v_5;
}
vertex_main_outputs vertex_main() {
VertexOutput v_6 = vertex_main_inner();
vertex_main_outputs v_7 = {v_6.prevent_dce, v_6.pos};
return v_7;
}