blob: c51e43ae47a7a65834da3a25f8acb45c5befc908 [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
int transpose_31e37e() {
float4x2 arg_0 = float4x2((1.0f).xx, (1.0f).xx, (1.0f).xx, (1.0f).xx);
float2x4 res = transpose(arg_0);
return (((res[0u].x == 0.0f)) ? (int(1)) : (int(0)));
}
void fragment_main() {
prevent_dce.Store(0u, asuint(transpose_31e37e()));
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
int transpose_31e37e() {
float4x2 arg_0 = float4x2((1.0f).xx, (1.0f).xx, (1.0f).xx, (1.0f).xx);
float2x4 res = transpose(arg_0);
return (((res[0u].x == 0.0f)) ? (int(1)) : (int(0)));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store(0u, asuint(transpose_31e37e()));
}
//
// vertex_main
//
struct VertexOutput {
float4 pos;
int prevent_dce;
};
struct vertex_main_outputs {
nointerpolation int VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
int transpose_31e37e() {
float4x2 arg_0 = float4x2((1.0f).xx, (1.0f).xx, (1.0f).xx, (1.0f).xx);
float2x4 res = transpose(arg_0);
return (((res[0u].x == 0.0f)) ? (int(1)) : (int(0)));
}
VertexOutput vertex_main_inner() {
VertexOutput v = (VertexOutput)0;
v.pos = (0.0f).xxxx;
v.prevent_dce = transpose_31e37e();
VertexOutput v_1 = v;
return v_1;
}
vertex_main_outputs vertex_main() {
VertexOutput v_2 = vertex_main_inner();
vertex_main_outputs v_3 = {v_2.prevent_dce, v_2.pos};
return v_3;
}