blob: 599a15c2773148a2a137186d9838195241816d13 [file] [log] [blame]
//
// fragment_main
//
#version 310 es
precision highp float;
precision highp int;
void transpose_7eb2c5() {
mat2 res = mat2(vec2(1.0f), vec2(1.0f));
}
void main() {
transpose_7eb2c5();
}
//
// compute_main
//
#version 310 es
void transpose_7eb2c5() {
mat2 res = mat2(vec2(1.0f), vec2(1.0f));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
transpose_7eb2c5();
}
//
// vertex_main
//
#version 310 es
struct VertexOutput {
vec4 pos;
};
void transpose_7eb2c5() {
mat2 res = mat2(vec2(1.0f), vec2(1.0f));
}
VertexOutput vertex_main_inner() {
VertexOutput v = VertexOutput(vec4(0.0f));
v.pos = vec4(0.0f);
transpose_7eb2c5();
return v;
}
void main() {
vec4 v_1 = vertex_main_inner().pos;
gl_Position = vec4(v_1.x, -(v_1.y), ((2.0f * v_1.z) - v_1.w), v_1.w);
gl_PointSize = 1.0f;
}