blob: 4cf82d361200cc9b74ac7cb1f444a98c9012131a [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp isampler2D f_t_s;
void main() {
ivec4 res = textureGather(f_t_s, vec2(0.0f), 3);
}