blob: 6dd626a97f5166333fee3a918140921b19908452 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp isampler2D f_t_s;
void main() {
ivec4 res = textureGather(f_t_s, vec2(0.0f), 1);
}