blob: 8e7110482389336113374e83239edb58ce374e60 [file] [log] [blame]
//
// vtx_main
//
#version 310 es
vec4 vtx_main_inner(uint VertexIndex) {
return vec4(vec2[3](vec2(0.0f, 0.5f), vec2(-0.5f), vec2(0.5f, -0.5f))[min(VertexIndex, 2u)], 0.0f, 1.0f);
}
void main() {
vec4 v = vtx_main_inner(uint(gl_VertexID));
gl_Position = vec4(v.x, -(v.y), ((2.0f * v.z) - v.w), v.w);
gl_PointSize = 1.0f;
}
//
// frag_main
//
#version 310 es
precision highp float;
precision highp int;
layout(location = 0) out vec4 frag_main_loc0_Output;
vec4 frag_main_inner() {
return vec4(1.0f, 0.0f, 0.0f, 1.0f);
}
void main() {
frag_main_loc0_Output = frag_main_inner();
}