blob: d76a6fae52e6877b7cdfaf9b9ac09e9088d53c84 [file] [log] [blame]
#version 310 es
shared int v;
void main_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
v = 0;
}
barrier();
int i = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main_inner(gl_LocalInvocationIndex);
}