| #include <metal_stdlib> |
| using namespace metal; |
| struct tint_module_vars_struct { |
| device uint2* prevent_dce; |
| }; |
| struct vertex_main_outputs { |
| float4 tint_symbol [[position]]; |
| }; |
| |
| void firstTrailingBit_45eb10(tint_module_vars_struct tint_module_vars) { |
| uint2 arg_0 = uint2(1u); |
| uint2 const v = arg_0; |
| uint2 const v_1 = select(uint2(0u), uint2(16u), ((v & uint2(65535u)) == uint2(0u))); |
| uint2 const v_2 = select(uint2(0u), uint2(8u), (((v >> v_1) & uint2(255u)) == uint2(0u))); |
| uint2 const v_3 = select(uint2(0u), uint2(4u), ((((v >> v_1) >> v_2) & uint2(15u)) == uint2(0u))); |
| uint2 const v_4 = select(uint2(0u), uint2(2u), (((((v >> v_1) >> v_2) >> v_3) & uint2(3u)) == uint2(0u))); |
| uint2 res = select((v_1 | (v_2 | (v_3 | (v_4 | select(uint2(0u), uint2(1u), ((((((v >> v_1) >> v_2) >> v_3) >> v_4) & uint2(1u)) == uint2(0u))))))), uint2(4294967295u), (((((v >> v_1) >> v_2) >> v_3) >> v_4) == uint2(0u))); |
| (*tint_module_vars.prevent_dce) = res; |
| } |
| float4 vertex_main_inner(tint_module_vars_struct tint_module_vars) { |
| firstTrailingBit_45eb10(tint_module_vars); |
| return float4(0.0f); |
| } |
| fragment void fragment_main(device uint2* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| firstTrailingBit_45eb10(tint_module_vars); |
| } |
| kernel void compute_main(device uint2* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| firstTrailingBit_45eb10(tint_module_vars); |
| } |
| vertex vertex_main_outputs vertex_main(device uint2* prevent_dce [[buffer(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce}; |
| return vertex_main_outputs{.tint_symbol=vertex_main_inner(tint_module_vars)}; |
| } |