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// Copyright 2021 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/lang/spirv/reader/ast_lower/decompose_strided_matrix.h"
#include <unordered_map>
#include <utility>
#include <vector>
#include "src/tint/lang/core/fluent_types.h"
#include "src/tint/lang/wgsl/ast/transform/simplify_pointers.h"
#include "src/tint/lang/wgsl/program/clone_context.h"
#include "src/tint/lang/wgsl/program/program_builder.h"
#include "src/tint/lang/wgsl/resolver/resolve.h"
#include "src/tint/lang/wgsl/sem/member_accessor_expression.h"
#include "src/tint/lang/wgsl/sem/value_expression.h"
#include "src/tint/utils/containers/map.h"
#include "src/tint/utils/math/hash.h"
using namespace tint::core::fluent_types; // NOLINT
TINT_INSTANTIATE_TYPEINFO(tint::spirv::reader::DecomposeStridedMatrix);
namespace tint::spirv::reader {
namespace {
/// MatrixInfo describes a matrix member with a custom stride
struct MatrixInfo {
/// The stride in bytes between columns of the matrix
uint32_t stride = 0;
/// The type of the matrix
const core::type::Matrix* matrix = nullptr;
/// @returns the identifier of an array that holds an vector column for each row of the matrix.
ast::Type array(ast::Builder* b) const {
return b->ty.array(b->ty.vec<f32>(matrix->Rows()), u32(matrix->Columns()),
Vector{
b->Stride(stride),
});
}
/// Equality operator
bool operator==(const MatrixInfo& info) const {
return stride == info.stride && matrix == info.matrix;
}
/// Hash function
struct Hasher {
size_t operator()(const MatrixInfo& t) const { return Hash(t.stride, t.matrix); }
};
};
} // namespace
DecomposeStridedMatrix::DecomposeStridedMatrix() = default;
DecomposeStridedMatrix::~DecomposeStridedMatrix() = default;
ast::transform::Transform::ApplyResult DecomposeStridedMatrix::Apply(
const Program& src,
const ast::transform::DataMap&,
ast::transform::DataMap&) const {
ProgramBuilder b;
program::CloneContext ctx{&b, &src, /* auto_clone_symbols */ true};
// Scan the program for all storage and uniform structure matrix members with
// a custom stride attribute. Replace these matrices with an equivalent array,
// and populate the `decomposed` map with the members that have been replaced.
Hashmap<const core::type::StructMember*, MatrixInfo, 8> decomposed;
for (auto* node : src.ASTNodes().Objects()) {
if (auto* str = node->As<ast::Struct>()) {
auto* str_ty = src.Sem().Get(str);
if (!str_ty->UsedAs(core::AddressSpace::kUniform) &&
!str_ty->UsedAs(core::AddressSpace::kStorage)) {
continue;
}
for (auto* member : str_ty->Members()) {
auto* matrix = member->Type()->As<core::type::Matrix>();
if (!matrix) {
continue;
}
auto* attr =
ast::GetAttribute<ast::StrideAttribute>(member->Declaration()->attributes);
if (!attr) {
continue;
}
uint32_t stride = attr->stride;
if (matrix->ColumnStride() == stride) {
continue;
}
// We've got ourselves a struct member of a matrix type with a custom
// stride. Replace this with an array of column vectors.
MatrixInfo info{stride, matrix};
auto* replacement =
b.Member(member->Offset(), ctx.Clone(member->Name()), info.array(ctx.dst));
ctx.Replace(member->Declaration(), replacement);
decomposed.Add(member, info);
}
}
}
if (decomposed.IsEmpty()) {
return SkipTransform;
}
// For all expressions where a single matrix column vector was indexed, we can
// preserve these without calling conversion functions.
// Example:
// ssbo.mat[2] -> ssbo.mat[2]
ctx.ReplaceAll(
[&](const ast::IndexAccessorExpression* expr) -> const ast::IndexAccessorExpression* {
if (auto* access = src.Sem().Get<sem::StructMemberAccess>(expr->object)) {
if (decomposed.Contains(access->Member())) {
auto* obj = ctx.CloneWithoutTransform(expr->object);
auto* idx = ctx.Clone(expr->index);
return b.IndexAccessor(obj, idx);
}
}
return nullptr;
});
// For all struct member accesses to the matrix on the LHS of an assignment,
// we need to convert the matrix to the array before assigning to the
// structure.
// Example:
// ssbo.mat = mat_to_arr(m)
std::unordered_map<MatrixInfo, Symbol, MatrixInfo::Hasher> mat_to_arr;
ctx.ReplaceAll([&](const ast::AssignmentStatement* stmt) -> const ast::Statement* {
if (auto* access = src.Sem().Get<sem::StructMemberAccess>(stmt->lhs)) {
if (auto info = decomposed.Get(access->Member())) {
auto fn = tint::GetOrAdd(mat_to_arr, *info, [&] {
auto name =
b.Symbols().New("mat" + std::to_string(info->matrix->Columns()) + "x" +
std::to_string(info->matrix->Rows()) + "_stride_" +
std::to_string(info->stride) + "_to_arr");
auto matrix = [&] { return CreateASTTypeFor(ctx, info->matrix); };
auto array = [&] { return info->array(ctx.dst); };
auto mat = b.Sym("m");
Vector<const ast::Expression*, 4> columns;
for (uint32_t i = 0; i < static_cast<uint32_t>(info->matrix->Columns()); i++) {
columns.Push(b.IndexAccessor(mat, u32(i)));
}
b.Func(name,
Vector{
b.Param(mat, matrix()),
},
array(),
Vector{
b.Return(b.Call(array(), columns)),
});
return name;
});
auto* lhs = ctx.CloneWithoutTransform(stmt->lhs);
auto* rhs = b.Call(fn, ctx.Clone(stmt->rhs));
return b.Assign(lhs, rhs);
}
}
return nullptr;
});
// For all other struct member accesses, we need to convert the array to the
// matrix type. Example:
// m = arr_to_mat(ssbo.mat)
std::unordered_map<MatrixInfo, Symbol, MatrixInfo::Hasher> arr_to_mat;
ctx.ReplaceAll([&](const ast::MemberAccessorExpression* expr) -> const ast::Expression* {
if (auto* access = src.Sem().Get(expr)->UnwrapLoad()->As<sem::StructMemberAccess>()) {
if (auto info = decomposed.Get(access->Member())) {
auto fn = tint::GetOrAdd(arr_to_mat, *info, [&] {
auto name =
b.Symbols().New("arr_to_mat" + std::to_string(info->matrix->Columns()) +
"x" + std::to_string(info->matrix->Rows()) + "_stride_" +
std::to_string(info->stride));
auto matrix = [&] { return CreateASTTypeFor(ctx, info->matrix); };
auto array = [&] { return info->array(ctx.dst); };
auto arr = b.Sym("arr");
Vector<const ast::Expression*, 4> columns;
for (uint32_t i = 0; i < static_cast<uint32_t>(info->matrix->Columns()); i++) {
columns.Push(b.IndexAccessor(arr, u32(i)));
}
b.Func(name,
Vector{
b.Param(arr, array()),
},
matrix(),
Vector{
b.Return(b.Call(matrix(), columns)),
});
return name;
});
return b.Call(fn, ctx.CloneWithoutTransform(expr));
}
}
return nullptr;
});
ctx.Clone();
return resolver::Resolve(b);
}
} // namespace tint::spirv::reader