| RWByteAddressBuffer prevent_dce : register(u0, space2); |
| |
| void prevent_dce_store(uint offset, float2x3 value) { |
| prevent_dce.Store3((offset + 0u), asuint(value[0u])); |
| prevent_dce.Store3((offset + 16u), asuint(value[1u])); |
| } |
| |
| void transpose_ed4bdc() { |
| float3x2 arg_0 = float3x2((1.0f).xx, (1.0f).xx, (1.0f).xx); |
| float2x3 res = transpose(arg_0); |
| prevent_dce_store(0u, res); |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| transpose_ed4bdc(); |
| return (0.0f).xxxx; |
| } |
| |
| tint_symbol vertex_main() { |
| const float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| transpose_ed4bdc(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| transpose_ed4bdc(); |
| return; |
| } |