commit | 08c4ea3175dbdbab9bb68e997eb64734fe7e5ebb | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Oct 30 18:46:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 30 18:46:42 2023 +0000 |
tree | 4c047b87dab7e3a32982956a3cf7c0e3d4e1cdfd | |
parent | 8dd726b391480d89f97dd59d67c6578a9e7635ef [diff] |
[DEPS] Bump golang to 1.21.3 Change-Id: I342a275424ead201a72e7ea4d1a0f203f16f83d9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/158403 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.