| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| struct frexp_result_f32 { |
| float fract; |
| int exp; |
| }; |
| frexp_result_f32 tint_frexp(float param_0) { |
| frexp_result_f32 result; |
| result.fract = frexp(param_0, result.exp); |
| return result; |
| } |
| |
| kernel void tint_symbol() { |
| float const runtime_in = 1.25f; |
| frexp_result_f32 res = frexp_result_f32{.fract=0.625f, .exp=1}; |
| res = tint_frexp(runtime_in); |
| frexp_result_f32 const tint_symbol_1 = frexp_result_f32{.fract=0.625f, .exp=1}; |
| res = tint_symbol_1; |
| float const fract = res.fract; |
| int const exp = res.exp; |
| return; |
| } |
| |