| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct SB_RW { |
| /* 0x0000 */ atomic_int arg_0; |
| }; |
| |
| void atomicAdd_d32fe4(device SB_RW* const tint_symbol, device int* const tint_symbol_1) { |
| int res = atomic_fetch_add_explicit(&((*(tint_symbol)).arg_0), 1, memory_order_relaxed); |
| *(tint_symbol_1) = res; |
| } |
| |
| fragment void fragment_main(device SB_RW* tint_symbol_2 [[buffer(0)]], device int* tint_symbol_3 [[buffer(1)]]) { |
| atomicAdd_d32fe4(tint_symbol_2, tint_symbol_3); |
| return; |
| } |
| |
| kernel void compute_main(device SB_RW* tint_symbol_4 [[buffer(0)]], device int* tint_symbol_5 [[buffer(1)]]) { |
| atomicAdd_d32fe4(tint_symbol_4, tint_symbol_5); |
| return; |
| } |
| |