blob: fbcfb4e79890e4f9943a8665fd98d78e78f4e677 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void dpdxFine_8c5069(device float4* const tint_symbol) {
float4 res = dfdx(float4(1.0f));
*(tint_symbol) = res;
}
fragment void fragment_main(device float4* tint_symbol_1 [[buffer(0)]]) {
dpdxFine_8c5069(tint_symbol_1);
return;
}