blob: 1e3fd942044cfb393755818cd761c5b81424f14c [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void dpdyFine_6eb673(device float* const tint_symbol) {
float res = dfdy(1.0f);
*(tint_symbol) = res;
}
fragment void fragment_main(device float* tint_symbol_1 [[buffer(0)]]) {
dpdyFine_6eb673(tint_symbol_1);
return;
}