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test
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tint
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extensions
/
parsing
/
basic.wgsl
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// Enable a void internal extension
// flags: --hlsl_shader_model 62
enable f16
;
@fragment
fn main
()
->
@location
(
0
)
vec4
<f32>
{
return
vec4
<f32>
(
0.1
,
0.2
,
0.3
,
0.4
);
}