| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: strided_arr = struct @align(8) { |
| el:vec2<f32> @offset(0) |
| } |
| |
| SSBO = struct @align(8) { |
| m:array<strided_arr, 2> @offset(0) |
| } |
| |
| %b1 = block { # root |
| %ssbo:ptr<storage, SSBO, read_write> = var @binding_point(0, 0) |
| } |
| |
| %mat2x2_stride_16_to_arr = func(%m:mat2x2<f32>):array<strided_arr, 2> -> %b2 { |
| %b2 = block { |
| %4:vec2<f32> = access %m, 0u |
| %5:strided_arr = construct %4 |
| %6:vec2<f32> = access %m, 1u |
| %7:strided_arr = construct %6 |
| %8:array<strided_arr, 2> = construct %5, %7 |
| ret %8 |
| } |
| } |
| %arr_to_mat2x2_stride_16 = func(%arr:array<strided_arr, 2>):mat2x2<f32> -> %b3 { |
| %b3 = block { |
| %11:vec2<f32> = access %arr, 0u, 0u |
| %12:vec2<f32> = access %arr, 1u, 0u |
| %13:mat2x2<f32> = construct %11, %12 |
| ret %13 |
| } |
| } |
| %f_1 = func():void -> %b4 { |
| %b4 = block { |
| %15:ptr<storage, array<strided_arr, 2>, read_write> = access %ssbo, 0u |
| %16:ptr<storage, array<strided_arr, 2>, read_write> = access %ssbo, 0u |
| %17:array<strided_arr, 2> = load %16 |
| %18:mat2x2<f32> = call %arr_to_mat2x2_stride_16, %17 |
| %19:array<strided_arr, 2> = call %mat2x2_stride_16_to_arr, %18 |
| store %15, %19 |
| ret |
| } |
| } |
| %f = @compute @workgroup_size(1, 1, 1) func():void -> %b5 { |
| %b5 = block { |
| %21:void = call %f_1 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |