| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: buf0 = struct @align(4) { |
| quarter:f32 @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %x_7:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %N:ptr<function, vec4<f32>, read_write> = var |
| %I:ptr<function, vec4<f32>, read_write> = var |
| %Nref:ptr<function, vec4<f32>, read_write> = var |
| %v:ptr<function, vec4<f32>, read_write> = var |
| store %N, vec4<f32>(1.0f, 2.0f, 3.0f, 4.0f) |
| %8:ptr<uniform, f32, read> = access %x_7, 0u |
| %9:f32 = load %8 |
| %10:vec4<f32> = construct 4.0f, 87.589996337890625f, %9, 92.51000213623046875f |
| store %I, %10 |
| store %Nref, vec4<f32>(17.049999237060546875f, -6.09999990463256835938f, 4329.37060546875f, 2.70000004768371582031f) |
| %11:vec4<f32> = load %N |
| %12:vec4<f32> = load %I |
| %13:vec4<f32> = load %Nref |
| %14:vec4<f32> = faceForward %11, %12, %13 |
| store %v, %14 |
| %15:vec4<f32> = load %v |
| %16:vec4<bool> = eq %15, vec4<f32>(-1.0f, -2.0f, -3.0f, -4.0f) |
| %17:bool = all %16 |
| if %17 [t: %b3, f: %b4] { # if_1 |
| %b3 = block { # true |
| store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_1 |
| } |
| %b4 = block { # false |
| store %x_GLF_color, vec4<f32>(0.0f) |
| exit_if # if_1 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out -> %b5 { |
| %b5 = block { |
| %19:void = call %main_1 |
| %20:vec4<f32> = load %x_GLF_color |
| %21:main_out = construct %20 |
| ret %21 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |