| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: buf0 = struct @align(8) { |
| resolution:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %gl_FragCoord:ptr<private, vec4<f32>, read_write> = var |
| %x_7:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %map:ptr<private, array<i32, 256>, read_write> = var |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| %x_60:ptr<private, mat2x4<f32>, read_write> = var, mat2x4<f32>(vec4<f32>(0.0f)) |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %pos:ptr<function, vec2<f32>, read_write> = var |
| %ipos:ptr<function, vec2<i32>, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %p:ptr<function, vec2<i32>, read_write> = var |
| %canwalk:ptr<function, bool, read_write> = var |
| %v:ptr<function, i32, read_write> = var |
| %directions:ptr<function, i32, read_write> = var |
| %j:ptr<function, i32, read_write> = var |
| %d:ptr<function, i32, read_write> = var |
| %x_63:vec4<f32> = load %gl_FragCoord |
| %17:ptr<uniform, vec2<f32>, read> = access %x_7, 0u |
| %x_67:vec2<f32> = load %17 |
| %x_68:i32 = let -242i |
| %20:f32 = access %x_63, 0u |
| %21:f32 = access %x_63, 1u |
| %22:vec2<f32> = construct %20, %21 |
| %23:vec2<f32> = div %22, %x_67 |
| store %pos, %23 |
| %x_71:f32 = load_vector_element %pos, 0u |
| %x_75:f32 = load_vector_element %pos, 1u |
| %26:f32 = mul %x_71, 16.0f |
| %27:i32 = convert %26 |
| %28:f32 = mul %x_75, 16.0f |
| %29:i32 = convert %28 |
| %30:vec2<i32> = construct %27, %29 |
| store %ipos, %30 |
| store %i, 0i |
| loop [b: %b3, c: %b4] { # loop_1 |
| %b3 = block { # body |
| %x_83:i32 = load %i |
| %32:bool = lt %x_83, 256i |
| if %32 [t: %b5, f: %b6] { # if_1 |
| %b5 = block { # true |
| exit_if # if_1 |
| } |
| %b6 = block { # false |
| exit_loop # loop_1 |
| } |
| } |
| %x_86:i32 = load %i |
| %34:ptr<private, i32, read_write> = access %map, %x_86 |
| store %34, 0i |
| continue %b4 |
| } |
| %b4 = block { # continuing |
| %x_88:i32 = load %i |
| %36:i32 = add %x_88, 1i |
| store %i, %36 |
| next_iteration %b3 |
| } |
| } |
| store %p, vec2<i32>(0i) |
| store %canwalk, true |
| store %v, 0i |
| loop [b: %b7, c: %b8] { # loop_2 |
| %b7 = block { # body |
| %x_110:ptr<function, bool, read_write> = var |
| %x_130:ptr<function, bool, read_write> = var |
| %x_150:ptr<function, bool, read_write> = var |
| %x_171:ptr<function, bool, read_write> = var |
| %x_111_phi:ptr<function, bool, read_write> = var |
| %x_131_phi:ptr<function, bool, read_write> = var |
| %x_151_phi:ptr<function, bool, read_write> = var |
| %x_172_phi:ptr<function, bool, read_write> = var |
| %x_94:i32 = load %v |
| %46:i32 = add %x_94, 1i |
| store %v, %46 |
| store %directions, 0i |
| %x_97:i32 = load_vector_element %p, 0u |
| %x_98:bool = gt %x_97, 0i |
| store %x_111_phi, %x_98 |
| if %x_98 [t: %b9] { # if_2 |
| %b9 = block { # true |
| %x_102:i32 = load_vector_element %p, 0u |
| %x_105:i32 = load_vector_element %p, 1u |
| %51:i32 = sub %x_102, 2i |
| %52:i32 = mul %x_105, 16i |
| %53:i32 = add %51, %52 |
| %54:ptr<private, i32, read_write> = access %map, %53 |
| %x_109:i32 = load %54 |
| %56:bool = eq %x_109, 0i |
| store %x_110, %56 |
| %57:bool = load %x_110 |
| store %x_111_phi, %57 |
| exit_if # if_2 |
| } |
| } |
| %x_111:bool = load %x_111_phi |
| if %x_111 [t: %b10] { # if_3 |
| %b10 = block { # true |
| %x_114:i32 = load %directions |
| %60:i32 = add %x_114, 1i |
| store %directions, %60 |
| exit_if # if_3 |
| } |
| } |
| %x_117:i32 = load_vector_element %p, 1u |
| %x_118:bool = gt %x_117, 0i |
| store %x_131_phi, %x_118 |
| if %x_118 [t: %b11] { # if_4 |
| %b11 = block { # true |
| %x_122:i32 = load_vector_element %p, 0u |
| %x_124:i32 = load_vector_element %p, 1u |
| %65:i32 = sub %x_124, 2i |
| %66:i32 = mul %65, 16i |
| %67:i32 = add %x_122, %66 |
| %68:ptr<private, i32, read_write> = access %map, %67 |
| %x_129:i32 = load %68 |
| %70:bool = eq %x_129, 0i |
| store %x_130, %70 |
| %71:bool = load %x_130 |
| store %x_131_phi, %71 |
| exit_if # if_4 |
| } |
| } |
| %x_131:bool = load %x_131_phi |
| if %x_131 [t: %b12] { # if_5 |
| %b12 = block { # true |
| %x_134:i32 = load %directions |
| %74:i32 = add %x_134, 1i |
| store %directions, %74 |
| exit_if # if_5 |
| } |
| } |
| %x_137:i32 = load_vector_element %p, 0u |
| %x_138:bool = lt %x_137, 14i |
| store %x_151_phi, %x_138 |
| if %x_138 [t: %b13] { # if_6 |
| %b13 = block { # true |
| %x_142:i32 = load_vector_element %p, 0u |
| %x_145:i32 = load_vector_element %p, 1u |
| %79:i32 = add %x_142, 2i |
| %80:i32 = mul %x_145, 16i |
| %81:i32 = add %79, %80 |
| %82:ptr<private, i32, read_write> = access %map, %81 |
| %x_149:i32 = load %82 |
| %84:bool = eq %x_149, 0i |
| store %x_150, %84 |
| %85:bool = load %x_150 |
| store %x_151_phi, %85 |
| exit_if # if_6 |
| } |
| } |
| %x_151:bool = load %x_151_phi |
| if %x_151 [t: %b14] { # if_7 |
| %b14 = block { # true |
| %x_154:i32 = load %directions |
| %88:i32 = add %x_154, 1i |
| store %directions, %88 |
| exit_if # if_7 |
| } |
| } |
| %x_156:i32 = sub 256i, %x_68 |
| %x_158:i32 = load_vector_element %p, 1u |
| %x_159:bool = lt %x_158, 14i |
| store %x_172_phi, %x_159 |
| if %x_159 [t: %b15] { # if_8 |
| %b15 = block { # true |
| %x_163:i32 = load_vector_element %p, 0u |
| %x_165:i32 = load_vector_element %p, 1u |
| %94:i32 = add %x_165, 2i |
| %95:i32 = mul %94, 16i |
| %96:i32 = add %x_163, %95 |
| %97:ptr<private, i32, read_write> = access %map, %96 |
| %x_170:i32 = load %97 |
| %99:bool = eq %x_170, 0i |
| store %x_171, %99 |
| %100:bool = load %x_171 |
| store %x_172_phi, %100 |
| exit_if # if_8 |
| } |
| } |
| %x_172:bool = load %x_172_phi |
| if %x_172 [t: %b16] { # if_9 |
| %b16 = block { # true |
| %x_175:i32 = load %directions |
| %103:i32 = add %x_175, 1i |
| store %directions, %103 |
| exit_if # if_9 |
| } |
| } |
| %x_237:ptr<function, bool, read_write> = var |
| %x_250:ptr<function, bool, read_write> = var |
| %x_289:ptr<function, bool, read_write> = var |
| %x_302:ptr<function, bool, read_write> = var |
| %x_341:ptr<function, bool, read_write> = var |
| %x_354:ptr<function, bool, read_write> = var |
| %x_393:ptr<function, bool, read_write> = var |
| %x_406:ptr<function, bool, read_write> = var |
| %x_238_phi:ptr<function, bool, read_write> = var |
| %x_251_phi:ptr<function, bool, read_write> = var |
| %x_290_phi:ptr<function, bool, read_write> = var |
| %x_303_phi:ptr<function, bool, read_write> = var |
| %x_342_phi:ptr<function, bool, read_write> = var |
| %x_355_phi:ptr<function, bool, read_write> = var |
| %x_394_phi:ptr<function, bool, read_write> = var |
| %x_407_phi:ptr<function, bool, read_write> = var |
| %x_177:i32 = load %directions |
| %121:bool = eq %x_177, 0i |
| if %121 [t: %b17, f: %b18] { # if_10 |
| %b17 = block { # true |
| store %canwalk, false |
| store %i, 0i |
| loop [b: %b19, c: %b20] { # loop_3 |
| %b19 = block { # body |
| %x_186:i32 = load %i |
| %123:bool = lt %x_186, 8i |
| if %123 [t: %b21, f: %b22] { # if_11 |
| %b21 = block { # true |
| exit_if # if_11 |
| } |
| %b22 = block { # false |
| exit_loop # loop_3 |
| } |
| } |
| store %j, 0i |
| %x_189:i32 = sub %x_156, %x_186 |
| store %x_60, mat2x4<f32>(vec4<f32>(0.0f)) |
| if false [t: %b23] { # if_12 |
| %b23 = block { # true |
| continue %b20 |
| } |
| } |
| loop [b: %b24, c: %b25] { # loop_4 |
| %b24 = block { # body |
| %x_194:i32 = load %j |
| %126:bool = lt %x_194, 8i |
| if %126 [t: %b26, f: %b27] { # if_13 |
| %b26 = block { # true |
| exit_if # if_13 |
| } |
| %b27 = block { # false |
| exit_loop # loop_4 |
| } |
| } |
| %x_197:i32 = load %j |
| %x_199:i32 = load %i |
| %129:i32 = mul %x_197, 2i |
| %130:i32 = mul %x_199, 2i |
| %131:i32 = mul %130, 16i |
| %132:i32 = add %129, %131 |
| %133:ptr<private, i32, read_write> = access %map, %132 |
| %x_204:i32 = load %133 |
| %135:bool = eq %x_204, 0i |
| if %135 [t: %b28] { # if_14 |
| %b28 = block { # true |
| %x_208:i32 = load %j |
| %137:i32 = mul %x_208, 2i |
| store_vector_element %p, 0u, %137 |
| %x_211:i32 = load %i |
| %139:i32 = mul %x_211, 2i |
| store_vector_element %p, 1u, %139 |
| store %canwalk, true |
| exit_if # if_14 |
| } |
| } |
| continue %b25 |
| } |
| %b25 = block { # continuing |
| %x_214:i32 = load %j |
| %141:i32 = add %x_214, 1i |
| store %j, %141 |
| next_iteration %b24 |
| } |
| } |
| continue %b20 |
| } |
| %b20 = block { # continuing |
| %x_216:i32 = load %i |
| %143:i32 = add %x_216, 1i |
| store %i, %143 |
| next_iteration %b19 |
| } |
| } |
| %x_219:i32 = load_vector_element %p, 0u |
| %x_221:i32 = load_vector_element %p, 1u |
| %146:i32 = mul %x_221, 16i |
| %147:i32 = add %x_219, %146 |
| %148:ptr<private, i32, read_write> = access %map, %147 |
| store %148, 1i |
| exit_if # if_10 |
| } |
| %b18 = block { # false |
| %x_225:i32 = load %v |
| %x_226:i32 = load %directions |
| %151:i32 = mod %x_225, %x_226 |
| store %d, %151 |
| %x_228:i32 = load %directions |
| %x_229:i32 = load %v |
| %154:i32 = add %x_229, %x_228 |
| store %v, %154 |
| %x_231:i32 = load %d |
| %x_232:bool = gte %x_231, 0i |
| store %x_238_phi, %x_232 |
| if %x_232 [t: %b29] { # if_15 |
| %b29 = block { # true |
| %x_236:i32 = load_vector_element %p, 0u |
| %158:bool = gt %x_236, 0i |
| store %x_237, %158 |
| %159:bool = load %x_237 |
| store %x_238_phi, %159 |
| exit_if # if_15 |
| } |
| } |
| %x_238:bool = load %x_238_phi |
| store %x_251_phi, %x_238 |
| if %x_238 [t: %b30] { # if_16 |
| %b30 = block { # true |
| %x_242:i32 = load_vector_element %p, 0u |
| %x_245:i32 = load_vector_element %p, 1u |
| %163:i32 = sub %x_242, 2i |
| %164:i32 = mul %x_245, 16i |
| %165:i32 = add %163, %164 |
| %166:ptr<private, i32, read_write> = access %map, %165 |
| %x_249:i32 = load %166 |
| %168:bool = eq %x_249, 0i |
| store %x_250, %168 |
| %169:bool = load %x_250 |
| store %x_251_phi, %169 |
| exit_if # if_16 |
| } |
| } |
| %x_251:bool = load %x_251_phi |
| if %x_251 [t: %b31] { # if_17 |
| %b31 = block { # true |
| %x_254:i32 = load %d |
| %172:i32 = sub %x_254, 1i |
| store %d, %172 |
| %x_257:i32 = load_vector_element %p, 0u |
| %x_259:i32 = load_vector_element %p, 1u |
| %175:i32 = mul %x_259, 16i |
| %176:i32 = add %x_257, %175 |
| %177:ptr<private, i32, read_write> = access %map, %176 |
| store %177, 1i |
| %x_264:i32 = load_vector_element %p, 0u |
| %x_267:i32 = load_vector_element %p, 1u |
| %180:i32 = sub %x_264, 1i |
| %181:i32 = mul %x_267, 16i |
| %182:i32 = add %180, %181 |
| %183:ptr<private, i32, read_write> = access %map, %182 |
| store %183, 1i |
| %x_272:i32 = load_vector_element %p, 0u |
| %x_275:i32 = load_vector_element %p, 1u |
| %186:i32 = sub %x_272, 2i |
| %187:i32 = mul %x_275, 16i |
| %188:i32 = add %186, %187 |
| %189:ptr<private, i32, read_write> = access %map, %188 |
| store %189, 1i |
| %x_280:i32 = load_vector_element %p, 0u |
| %191:i32 = sub %x_280, 2i |
| store_vector_element %p, 0u, %191 |
| exit_if # if_17 |
| } |
| } |
| %x_283:i32 = load %d |
| %x_284:bool = gte %x_283, 0i |
| store %x_290_phi, %x_284 |
| if %x_284 [t: %b32] { # if_18 |
| %b32 = block { # true |
| %x_288:i32 = load_vector_element %p, 1u |
| %195:bool = gt %x_288, 0i |
| store %x_289, %195 |
| %196:bool = load %x_289 |
| store %x_290_phi, %196 |
| exit_if # if_18 |
| } |
| } |
| %x_290:bool = load %x_290_phi |
| store %x_303_phi, %x_290 |
| if %x_290 [t: %b33] { # if_19 |
| %b33 = block { # true |
| %x_294:i32 = load_vector_element %p, 0u |
| %x_296:i32 = load_vector_element %p, 1u |
| %200:i32 = sub %x_296, 2i |
| %201:i32 = mul %200, 16i |
| %202:i32 = add %x_294, %201 |
| %203:ptr<private, i32, read_write> = access %map, %202 |
| %x_301:i32 = load %203 |
| %205:bool = eq %x_301, 0i |
| store %x_302, %205 |
| %206:bool = load %x_302 |
| store %x_303_phi, %206 |
| exit_if # if_19 |
| } |
| } |
| %x_303:bool = load %x_303_phi |
| if %x_303 [t: %b34] { # if_20 |
| %b34 = block { # true |
| %x_306:i32 = load %d |
| %209:i32 = sub %x_306, 1i |
| store %d, %209 |
| %x_309:i32 = load_vector_element %p, 0u |
| %x_311:i32 = load_vector_element %p, 1u |
| %212:i32 = mul %x_311, 16i |
| %213:i32 = add %x_309, %212 |
| %214:ptr<private, i32, read_write> = access %map, %213 |
| store %214, 1i |
| %x_316:i32 = load_vector_element %p, 0u |
| %x_318:i32 = load_vector_element %p, 1u |
| %217:i32 = sub %x_318, 1i |
| %218:i32 = mul %217, 16i |
| %219:i32 = add %x_316, %218 |
| %220:ptr<private, i32, read_write> = access %map, %219 |
| store %220, 1i |
| %x_324:i32 = load_vector_element %p, 0u |
| %x_326:i32 = load_vector_element %p, 1u |
| %223:i32 = sub %x_326, 2i |
| %224:i32 = mul %223, 16i |
| %225:i32 = add %x_324, %224 |
| %226:ptr<private, i32, read_write> = access %map, %225 |
| store %226, 1i |
| %x_332:i32 = load_vector_element %p, 1u |
| %228:i32 = sub %x_332, 2i |
| store_vector_element %p, 1u, %228 |
| exit_if # if_20 |
| } |
| } |
| %x_335:i32 = load %d |
| %x_336:bool = gte %x_335, 0i |
| store %x_342_phi, %x_336 |
| if %x_336 [t: %b35] { # if_21 |
| %b35 = block { # true |
| %x_340:i32 = load_vector_element %p, 0u |
| %232:bool = lt %x_340, 14i |
| store %x_341, %232 |
| %233:bool = load %x_341 |
| store %x_342_phi, %233 |
| exit_if # if_21 |
| } |
| } |
| %x_342:bool = load %x_342_phi |
| store %x_355_phi, %x_342 |
| if %x_342 [t: %b36] { # if_22 |
| %b36 = block { # true |
| %x_346:i32 = load_vector_element %p, 0u |
| %x_349:i32 = load_vector_element %p, 1u |
| %237:i32 = add %x_346, 2i |
| %238:i32 = mul %x_349, 16i |
| %239:i32 = add %237, %238 |
| %240:ptr<private, i32, read_write> = access %map, %239 |
| %x_353:i32 = load %240 |
| %242:bool = eq %x_353, 0i |
| store %x_354, %242 |
| %243:bool = load %x_354 |
| store %x_355_phi, %243 |
| exit_if # if_22 |
| } |
| } |
| %x_355:bool = load %x_355_phi |
| if %x_355 [t: %b37] { # if_23 |
| %b37 = block { # true |
| %x_358:i32 = load %d |
| %246:i32 = sub %x_358, 1i |
| store %d, %246 |
| %x_361:i32 = load_vector_element %p, 0u |
| %x_363:i32 = load_vector_element %p, 1u |
| %249:i32 = mul %x_363, 16i |
| %250:i32 = add %x_361, %249 |
| %251:ptr<private, i32, read_write> = access %map, %250 |
| store %251, 1i |
| %x_368:i32 = load_vector_element %p, 0u |
| %x_371:i32 = load_vector_element %p, 1u |
| %254:i32 = add %x_368, 1i |
| %255:i32 = mul %x_371, 16i |
| %256:i32 = add %254, %255 |
| %257:ptr<private, i32, read_write> = access %map, %256 |
| store %257, 1i |
| %x_376:i32 = load_vector_element %p, 0u |
| %x_379:i32 = load_vector_element %p, 1u |
| %260:i32 = add %x_376, 2i |
| %261:i32 = mul %x_379, 16i |
| %262:i32 = add %260, %261 |
| %263:ptr<private, i32, read_write> = access %map, %262 |
| store %263, 1i |
| %x_384:i32 = load_vector_element %p, 0u |
| %265:i32 = add %x_384, 2i |
| store_vector_element %p, 0u, %265 |
| exit_if # if_23 |
| } |
| } |
| %x_387:i32 = load %d |
| %x_388:bool = gte %x_387, 0i |
| store %x_394_phi, %x_388 |
| if %x_388 [t: %b38] { # if_24 |
| %b38 = block { # true |
| %x_392:i32 = load_vector_element %p, 1u |
| %269:bool = lt %x_392, 14i |
| store %x_393, %269 |
| %270:bool = load %x_393 |
| store %x_394_phi, %270 |
| exit_if # if_24 |
| } |
| } |
| %x_394:bool = load %x_394_phi |
| store %x_407_phi, %x_394 |
| if %x_394 [t: %b39] { # if_25 |
| %b39 = block { # true |
| %x_398:i32 = load_vector_element %p, 0u |
| %x_400:i32 = load_vector_element %p, 1u |
| %274:i32 = add %x_400, 2i |
| %275:i32 = mul %274, 16i |
| %276:i32 = add %x_398, %275 |
| %277:ptr<private, i32, read_write> = access %map, %276 |
| %x_405:i32 = load %277 |
| %279:bool = eq %x_405, 0i |
| store %x_406, %279 |
| %280:bool = load %x_406 |
| store %x_407_phi, %280 |
| exit_if # if_25 |
| } |
| } |
| %x_407:bool = load %x_407_phi |
| if %x_407 [t: %b40] { # if_26 |
| %b40 = block { # true |
| %x_410:i32 = load %d |
| %283:i32 = sub %x_410, 1i |
| store %d, %283 |
| %x_413:i32 = load_vector_element %p, 0u |
| %x_415:i32 = load_vector_element %p, 1u |
| %286:i32 = mul %x_415, 16i |
| %287:i32 = add %x_413, %286 |
| %288:ptr<private, i32, read_write> = access %map, %287 |
| store %288, 1i |
| %x_420:i32 = load_vector_element %p, 0u |
| %x_422:i32 = load_vector_element %p, 1u |
| %291:i32 = add %x_422, 1i |
| %292:i32 = mul %291, 16i |
| %293:i32 = add %x_420, %292 |
| %294:ptr<private, i32, read_write> = access %map, %293 |
| store %294, 1i |
| %x_428:i32 = load_vector_element %p, 0u |
| %x_430:i32 = load_vector_element %p, 1u |
| %297:i32 = add %x_430, 2i |
| %298:i32 = mul %297, 16i |
| %299:i32 = add %x_428, %298 |
| %300:ptr<private, i32, read_write> = access %map, %299 |
| store %300, 1i |
| %x_436:i32 = load_vector_element %p, 1u |
| %302:i32 = add %x_436, 2i |
| store_vector_element %p, 1u, %302 |
| exit_if # if_26 |
| } |
| } |
| exit_if # if_10 |
| } |
| } |
| %x_440:i32 = load_vector_element %ipos, 1u |
| %x_443:i32 = load_vector_element %ipos, 0u |
| %305:i32 = mul %x_440, 16i |
| %306:i32 = add %305, %x_443 |
| %307:ptr<private, i32, read_write> = access %map, %306 |
| %x_446:i32 = load %307 |
| %309:bool = eq %x_446, 1i |
| if %309 [t: %b41] { # if_27 |
| %b41 = block { # true |
| store %x_GLF_color, vec4<f32>(1.0f) |
| ret |
| } |
| } |
| continue %b8 |
| } |
| %b8 = block { # continuing |
| %x_450:bool = load %canwalk |
| %311:bool = eq %x_450, false |
| break_if %311 %b7 |
| } |
| } |
| store %x_GLF_color, vec4<f32>(0.0f, 0.0f, 0.0f, 1.0f) |
| ret |
| } |
| } |
| %tint_symbol = @fragment func(%gl_FragCoord_param:vec4<f32> [@position]):main_out -> %b42 { |
| %b42 = block { |
| store %gl_FragCoord, %gl_FragCoord_param |
| %314:void = call %main_1 |
| %315:vec4<f32> = load %x_GLF_color |
| %316:main_out = construct %315 |
| ret %316 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |