| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: buf0 = struct @align(8) { |
| injectionSwitch:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %x_8:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %gl_FragCoord:ptr<private, vec4<f32>, read_write> = var |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %temp:ptr<function, array<i32, 10>, read_write> = var |
| %data:ptr<function, array<i32, 10>, read_write> = var |
| %x_63:ptr<function, i32, read_write> = var |
| %x_103:ptr<function, i32, read_write> = var |
| %x_112:ptr<function, i32, read_write> = var |
| %x_190:ptr<function, f32, read_write> = var |
| %x_262:ptr<function, f32, read_write> = var |
| %x_263:ptr<function, f32, read_write> = var |
| %13:ptr<uniform, vec2<f32>, read> = access %x_8, 0u |
| %14:f32 = load_vector_element %13, 0u |
| %15:i32 = convert %14 |
| store %x_63, %15 |
| loop [b: %b3, c: %b4] { # loop_1 |
| %b3 = block { # body |
| %x_100:ptr<function, i32, read_write> = var |
| %x_98:ptr<function, i32, read_write> = var |
| %x_96:ptr<function, i32, read_write> = var |
| %x_94:ptr<function, i32, read_write> = var |
| %x_92:ptr<function, i32, read_write> = var |
| %x_90:ptr<function, i32, read_write> = var |
| %x_88:ptr<function, i32, read_write> = var |
| %x_86:ptr<function, i32, read_write> = var |
| %x_84:ptr<function, i32, read_write> = var |
| %x_82:ptr<function, i32, read_write> = var |
| %x_64:ptr<function, i32, read_write> = var |
| %x_68:array<i32, 10> = load %data |
| store %data, array<i32, 10>(0i) |
| store %data, %x_68 |
| %28:i32 = load %x_63 |
| %29:i32 = add %28, 1i |
| store %x_64, %29 |
| %30:i32 = load %x_63 |
| switch %30 [c: (9i, %b5), c: (8i, %b6), c: (7i, %b7), c: (6i, %b8), c: (5i, %b9), c: (4i, %b10), c: (3i, %b11), c: (2i, %b12), c: (1i, %b13), c: (0i, %b14), c: (default, %b15)] { # switch_1 |
| %b5 = block { # case |
| %31:i32 = load %x_63 |
| %32:ptr<function, i32, read_write> = access %data, %31 |
| store %32, -5i |
| %33:i32 = load %x_63 |
| %34:i32 = add %33, 1i |
| store %x_100, %34 |
| %35:i32 = load %x_100 |
| store %x_64, %35 |
| exit_switch # switch_1 |
| } |
| %b6 = block { # case |
| %36:i32 = load %x_63 |
| %37:ptr<function, i32, read_write> = access %data, %36 |
| store %37, -4i |
| %38:i32 = load %x_63 |
| %39:i32 = add %38, 1i |
| store %x_98, %39 |
| %40:i32 = load %x_98 |
| store %x_64, %40 |
| exit_switch # switch_1 |
| } |
| %b7 = block { # case |
| %41:i32 = load %x_63 |
| %42:ptr<function, i32, read_write> = access %data, %41 |
| store %42, -3i |
| %43:i32 = load %x_63 |
| %44:i32 = add %43, 1i |
| store %x_96, %44 |
| %45:i32 = load %x_96 |
| store %x_64, %45 |
| exit_switch # switch_1 |
| } |
| %b8 = block { # case |
| %46:i32 = load %x_63 |
| %47:ptr<function, i32, read_write> = access %data, %46 |
| store %47, -2i |
| %48:i32 = load %x_63 |
| %49:i32 = add %48, 1i |
| store %x_94, %49 |
| %50:i32 = load %x_94 |
| store %x_64, %50 |
| exit_switch # switch_1 |
| } |
| %b9 = block { # case |
| %51:i32 = load %x_63 |
| %52:ptr<function, i32, read_write> = access %data, %51 |
| store %52, -1i |
| %53:i32 = load %x_63 |
| %54:i32 = add %53, 1i |
| store %x_92, %54 |
| %55:i32 = load %x_92 |
| store %x_64, %55 |
| exit_switch # switch_1 |
| } |
| %b10 = block { # case |
| %56:i32 = load %x_63 |
| %57:ptr<function, i32, read_write> = access %data, %56 |
| store %57, 0i |
| %58:i32 = load %x_63 |
| %59:i32 = add %58, 1i |
| store %x_90, %59 |
| %60:i32 = load %x_90 |
| store %x_64, %60 |
| exit_switch # switch_1 |
| } |
| %b11 = block { # case |
| %61:i32 = load %x_63 |
| %62:ptr<function, i32, read_write> = access %data, %61 |
| store %62, 1i |
| %63:i32 = load %x_63 |
| %64:i32 = add %63, 1i |
| store %x_88, %64 |
| %65:i32 = load %x_88 |
| store %x_64, %65 |
| exit_switch # switch_1 |
| } |
| %b12 = block { # case |
| %66:i32 = load %x_63 |
| %67:ptr<function, i32, read_write> = access %data, %66 |
| store %67, 2i |
| %68:i32 = load %x_63 |
| %69:i32 = add %68, 1i |
| store %x_86, %69 |
| %70:i32 = load %x_86 |
| store %x_64, %70 |
| exit_switch # switch_1 |
| } |
| %b13 = block { # case |
| %71:i32 = load %x_63 |
| %72:ptr<function, i32, read_write> = access %data, %71 |
| store %72, 3i |
| %73:i32 = load %x_63 |
| %74:i32 = add %73, 1i |
| store %x_84, %74 |
| %75:i32 = load %x_84 |
| store %x_64, %75 |
| exit_switch # switch_1 |
| } |
| %b14 = block { # case |
| %76:i32 = load %x_63 |
| %77:ptr<function, i32, read_write> = access %data, %76 |
| store %77, 4i |
| %78:i32 = load %x_63 |
| %79:i32 = add %78, 1i |
| store %x_82, %79 |
| %80:i32 = load %x_82 |
| store %x_64, %80 |
| exit_switch # switch_1 |
| } |
| %b15 = block { # case |
| exit_switch # switch_1 |
| } |
| } |
| continue %b4 |
| } |
| %b4 = block { # continuing |
| %81:i32 = load %x_64 |
| store %x_63, %81 |
| %82:i32 = load %x_64 |
| %83:bool = lt %82, 10i |
| %84:bool = eq %83, false |
| break_if %84 %b3 |
| } |
| } |
| store %x_103, 0i |
| loop [b: %b16, c: %b17] { # loop_2 |
| %b16 = block { # body |
| %x_104:ptr<function, i32, read_write> = var |
| %86:i32 = load %x_103 |
| %87:bool = lt %86, 10i |
| if %87 [t: %b18, f: %b19] { # if_1 |
| %b18 = block { # true |
| exit_if # if_1 |
| } |
| %b19 = block { # false |
| exit_loop # loop_2 |
| } |
| } |
| continue %b17 |
| } |
| %b17 = block { # continuing |
| %88:i32 = load %x_103 |
| %89:ptr<function, i32, read_write> = access %temp, %88 |
| %90:i32 = load %x_103 |
| %91:ptr<function, i32, read_write> = access %data, %90 |
| %92:i32 = load %91 |
| store %89, %92 |
| %93:i32 = load %x_103 |
| %94:i32 = add %93, 1i |
| store %x_104, %94 |
| %95:i32 = load %x_104 |
| store %x_103, %95 |
| next_iteration %b16 |
| } |
| } |
| store %x_112, 1i |
| loop [b: %b20, c: %b21] { # loop_3 |
| %b20 = block { # body |
| %x_119:ptr<function, i32, read_write> = var |
| %x_113:ptr<function, i32, read_write> = var |
| %98:i32 = load %x_112 |
| %99:bool = lte %98, 9i |
| if %99 [t: %b22, f: %b23] { # if_2 |
| %b22 = block { # true |
| exit_if # if_2 |
| } |
| %b23 = block { # false |
| exit_loop # loop_3 |
| } |
| } |
| store %x_119, 0i |
| loop [b: %b24, c: %b25] { # loop_4 |
| %b24 = block { # body |
| %x_131:ptr<function, i32, read_write> = var |
| %x_134:ptr<function, i32, read_write> = var |
| %x_136:ptr<function, i32, read_write> = var |
| %x_158:ptr<function, i32, read_write> = var |
| %x_161:ptr<function, i32, read_write> = var |
| %x_171:ptr<function, i32, read_write> = var |
| %106:i32 = load %x_119 |
| %107:bool = lt %106, 9i |
| if %107 [t: %b26, f: %b27] { # if_3 |
| %b26 = block { # true |
| exit_if # if_3 |
| } |
| %b27 = block { # false |
| exit_loop # loop_4 |
| } |
| } |
| %108:i32 = load %x_119 |
| %109:i32 = load %x_112 |
| %x_125:i32 = add %108, %109 |
| %x_126:i32 = sub %x_125, 1i |
| %112:i32 = load %x_119 |
| %113:i32 = load %x_112 |
| %114:i32 = mul 2i, %113 |
| %x_120:i32 = add %112, %114 |
| %116:i32 = sub %x_120, 1i |
| %x_129:i32 = min %116, 9i |
| %118:i32 = load %x_119 |
| store %x_131, %118 |
| store %x_134, %x_125 |
| %119:i32 = load %x_119 |
| store %x_136, %119 |
| loop [b: %b28, c: %b29] { # loop_5 |
| %b28 = block { # body |
| %x_151:ptr<function, i32, read_write> = var |
| %x_154:ptr<function, i32, read_write> = var |
| %x_135:ptr<function, i32, read_write> = var |
| %x_137:ptr<function, i32, read_write> = var |
| %124:i32 = load %x_136 |
| %125:bool = lte %124, %x_126 |
| %126:i32 = load %x_134 |
| %127:bool = lte %126, %x_129 |
| %128:bool = and %125, %127 |
| if %128 [t: %b30, f: %b31] { # if_4 |
| %b30 = block { # true |
| exit_if # if_4 |
| } |
| %b31 = block { # false |
| exit_loop # loop_5 |
| } |
| } |
| %x_143_save:i32 = load %x_136 |
| %x_145_save:i32 = load %x_134 |
| %131:i32 = load %x_131 |
| %x_132:i32 = add %131, 1i |
| %133:i32 = load %x_136 |
| %134:ptr<function, i32, read_write> = access %data, %133 |
| %135:i32 = load %134 |
| %136:i32 = load %x_134 |
| %137:ptr<function, i32, read_write> = access %data, %136 |
| %138:i32 = load %137 |
| %139:bool = lt %135, %138 |
| if %139 [t: %b32, f: %b33] { # if_5 |
| %b32 = block { # true |
| %140:i32 = load %x_136 |
| %141:i32 = add %140, 1i |
| store %x_151, %141 |
| %142:i32 = load %x_131 |
| %143:ptr<function, i32, read_write> = access %temp, %142 |
| %144:ptr<function, i32, read_write> = access %data, %x_143_save |
| %145:i32 = load %144 |
| store %143, %145 |
| %146:i32 = load %x_134 |
| store %x_135, %146 |
| %147:i32 = load %x_151 |
| store %x_137, %147 |
| exit_if # if_5 |
| } |
| %b33 = block { # false |
| %148:i32 = load %x_134 |
| %149:i32 = add %148, 1i |
| store %x_154, %149 |
| %150:i32 = load %x_131 |
| %151:ptr<function, i32, read_write> = access %temp, %150 |
| %152:ptr<function, i32, read_write> = access %data, %x_145_save |
| %153:i32 = load %152 |
| store %151, %153 |
| %154:i32 = load %x_154 |
| store %x_135, %154 |
| %155:i32 = load %x_136 |
| store %x_137, %155 |
| exit_if # if_5 |
| } |
| } |
| continue %b29 |
| } |
| %b29 = block { # continuing |
| store %x_131, %x_132 |
| %156:i32 = load %x_135 |
| store %x_134, %156 |
| %157:i32 = load %x_137 |
| store %x_136, %157 |
| next_iteration %b28 |
| } |
| } |
| %158:i32 = load %x_131 |
| store %x_158, %158 |
| %159:i32 = load %x_136 |
| store %x_161, %159 |
| loop [b: %b34, c: %b35] { # loop_6 |
| %b34 = block { # body |
| %x_159:ptr<function, i32, read_write> = var |
| %x_162:ptr<function, i32, read_write> = var |
| %162:i32 = load %x_161 |
| %163:bool = lt %162, 10i |
| %164:i32 = load %x_161 |
| %165:bool = lte %164, %x_126 |
| %166:bool = and %163, %165 |
| if %166 [t: %b36, f: %b37] { # if_6 |
| %b36 = block { # true |
| exit_if # if_6 |
| } |
| %b37 = block { # false |
| exit_loop # loop_6 |
| } |
| } |
| continue %b35 |
| } |
| %b35 = block { # continuing |
| %167:i32 = load %x_158 |
| %168:i32 = add %167, 1i |
| store %x_159, %168 |
| %169:i32 = load %x_161 |
| %170:i32 = add %169, 1i |
| store %x_162, %170 |
| %171:i32 = load %x_158 |
| %172:ptr<function, i32, read_write> = access %temp, %171 |
| %173:i32 = load %x_161 |
| %174:ptr<function, i32, read_write> = access %data, %173 |
| %175:i32 = load %174 |
| store %172, %175 |
| %176:i32 = load %x_159 |
| store %x_158, %176 |
| %177:i32 = load %x_162 |
| store %x_161, %177 |
| next_iteration %b34 |
| } |
| } |
| %178:i32 = load %x_119 |
| store %x_171, %178 |
| loop [b: %b38, c: %b39] { # loop_7 |
| %b38 = block { # body |
| %x_172:ptr<function, i32, read_write> = var |
| %180:i32 = load %x_171 |
| %181:bool = lte %180, %x_129 |
| if %181 [t: %b40, f: %b41] { # if_7 |
| %b40 = block { # true |
| exit_if # if_7 |
| } |
| %b41 = block { # false |
| exit_loop # loop_7 |
| } |
| } |
| continue %b39 |
| } |
| %b39 = block { # continuing |
| %182:i32 = load %x_171 |
| %183:ptr<function, i32, read_write> = access %data, %182 |
| %184:i32 = load %x_171 |
| %185:ptr<function, i32, read_write> = access %temp, %184 |
| %186:i32 = load %185 |
| store %183, %186 |
| %187:i32 = load %x_171 |
| %188:i32 = add %187, 1i |
| store %x_172, %188 |
| %189:i32 = load %x_172 |
| store %x_171, %189 |
| next_iteration %b38 |
| } |
| } |
| continue %b25 |
| } |
| %b25 = block { # continuing |
| store %x_119, %x_120 |
| next_iteration %b24 |
| } |
| } |
| continue %b21 |
| } |
| %b21 = block { # continuing |
| %190:i32 = load %x_112 |
| %191:i32 = mul 2i, %190 |
| store %x_113, %191 |
| %192:i32 = load %x_113 |
| store %x_112, %192 |
| next_iteration %b20 |
| } |
| } |
| %x_181:ptr<function, i32, read_write> = var |
| %x_199:ptr<function, f32, read_write> = var |
| %x_261:ptr<function, f32, read_write> = var |
| %196:f32 = load_vector_element %gl_FragCoord, 1u |
| %197:i32 = convert %196 |
| store %x_181, %197 |
| %198:i32 = load %x_181 |
| %199:bool = lt %198, 30i |
| if %199 [t: %b42, f: %b43] { # if_8 |
| %b42 = block { # true |
| %200:ptr<function, i32, read_write> = access %data, 0i |
| %201:i32 = load %200 |
| %202:f32 = convert %201 |
| %203:f32 = mul %202, 0.10000000149011611938f |
| %204:f32 = add 0.5f, %203 |
| store %x_190, %204 |
| %205:f32 = load %x_190 |
| store %x_263, %205 |
| exit_if # if_8 |
| } |
| %b43 = block { # false |
| %x_208:ptr<function, f32, read_write> = var |
| %x_260:ptr<function, f32, read_write> = var |
| %208:i32 = load %x_181 |
| %209:bool = lt %208, 60i |
| if %209 [t: %b44, f: %b45] { # if_9 |
| %b44 = block { # true |
| %210:ptr<function, i32, read_write> = access %data, 1i |
| %211:i32 = load %210 |
| %212:f32 = convert %211 |
| %213:f32 = mul %212, 0.10000000149011611938f |
| %214:f32 = add 0.5f, %213 |
| store %x_199, %214 |
| %215:f32 = load %x_199 |
| store %x_262, %215 |
| exit_if # if_9 |
| } |
| %b45 = block { # false |
| %x_217:ptr<function, f32, read_write> = var |
| %x_259:ptr<function, f32, read_write> = var |
| %218:i32 = load %x_181 |
| %219:bool = lt %218, 90i |
| if %219 [t: %b46, f: %b47] { # if_10 |
| %b46 = block { # true |
| %220:ptr<function, i32, read_write> = access %data, 2i |
| %221:i32 = load %220 |
| %222:f32 = convert %221 |
| %223:f32 = mul %222, 0.10000000149011611938f |
| %224:f32 = add 0.5f, %223 |
| store %x_208, %224 |
| %225:f32 = load %x_208 |
| store %x_261, %225 |
| exit_if # if_10 |
| } |
| %b47 = block { # false |
| %226:i32 = load %x_181 |
| %227:bool = lt %226, 120i |
| if %227 [t: %b48, f: %b49] { # if_11 |
| %b48 = block { # true |
| %228:ptr<function, i32, read_write> = access %data, 3i |
| %229:i32 = load %228 |
| %230:f32 = convert %229 |
| %231:f32 = mul %230, 0.10000000149011611938f |
| %232:f32 = add 0.5f, %231 |
| store %x_217, %232 |
| %233:f32 = load %x_217 |
| store %x_260, %233 |
| exit_if # if_11 |
| } |
| %b49 = block { # false |
| %x_230:ptr<function, f32, read_write> = var |
| %x_258:ptr<function, f32, read_write> = var |
| %236:i32 = load %x_181 |
| %237:bool = lt %236, 150i |
| if %237 [t: %b50, f: %b51] { # if_12 |
| %b50 = block { # true |
| discard |
| exit_if # if_12 |
| } |
| %b51 = block { # false |
| %x_239:ptr<function, f32, read_write> = var |
| %x_257:ptr<function, f32, read_write> = var |
| %240:i32 = load %x_181 |
| %241:bool = lt %240, 180i |
| if %241 [t: %b52, f: %b53] { # if_13 |
| %b52 = block { # true |
| %242:ptr<function, i32, read_write> = access %data, 5i |
| %243:i32 = load %242 |
| %244:f32 = convert %243 |
| %245:f32 = mul %244, 0.10000000149011611938f |
| %246:f32 = add 0.5f, %245 |
| store %x_230, %246 |
| %247:f32 = load %x_230 |
| store %x_259, %247 |
| exit_if # if_13 |
| } |
| %b53 = block { # false |
| %x_248:ptr<function, f32, read_write> = var |
| %x_256:ptr<function, f32, read_write> = var |
| %250:i32 = load %x_181 |
| %251:bool = lt %250, 210i |
| if %251 [t: %b54, f: %b55] { # if_14 |
| %b54 = block { # true |
| %252:ptr<function, i32, read_write> = access %data, 6i |
| %253:i32 = load %252 |
| %254:f32 = convert %253 |
| %255:f32 = mul %254, 0.10000000149011611938f |
| %256:f32 = add 0.5f, %255 |
| store %x_239, %256 |
| %257:f32 = load %x_239 |
| store %x_258, %257 |
| exit_if # if_14 |
| } |
| %b55 = block { # false |
| %258:i32 = load %x_181 |
| %259:bool = lt %258, 240i |
| if %259 [t: %b56, f: %b57] { # if_15 |
| %b56 = block { # true |
| %260:ptr<function, i32, read_write> = access %data, 7i |
| %261:i32 = load %260 |
| %262:f32 = convert %261 |
| %263:f32 = mul %262, 0.10000000149011611938f |
| %264:f32 = add 0.5f, %263 |
| store %x_248, %264 |
| %265:f32 = load %x_248 |
| store %x_257, %265 |
| exit_if # if_15 |
| } |
| %b57 = block { # false |
| %266:i32 = load %x_181 |
| %267:bool = lt %266, 270i |
| if %267 [t: %b58, f: %b59] { # if_16 |
| %b58 = block { # true |
| exit_if # if_16 |
| } |
| %b59 = block { # false |
| discard |
| exit_if # if_16 |
| } |
| } |
| %268:ptr<function, i32, read_write> = access %data, 8i |
| %269:i32 = load %268 |
| %270:f32 = convert %269 |
| %271:f32 = mul %270, 0.10000000149011611938f |
| %272:f32 = add 0.5f, %271 |
| store %x_256, %272 |
| %273:f32 = load %x_256 |
| store %x_257, %273 |
| exit_if # if_15 |
| } |
| } |
| %274:f32 = load %x_257 |
| store %x_258, %274 |
| exit_if # if_14 |
| } |
| } |
| %275:f32 = load %x_258 |
| store %x_259, %275 |
| exit_if # if_13 |
| } |
| } |
| exit_if # if_12 |
| } |
| } |
| %276:f32 = load %x_259 |
| store %x_260, %276 |
| exit_if # if_11 |
| } |
| } |
| %277:f32 = load %x_260 |
| store %x_261, %277 |
| exit_if # if_10 |
| } |
| } |
| %278:f32 = load %x_261 |
| store %x_262, %278 |
| exit_if # if_9 |
| } |
| } |
| %279:f32 = load %x_262 |
| store %x_263, %279 |
| exit_if # if_8 |
| } |
| } |
| %280:f32 = load %x_263 |
| %281:f32 = load %x_263 |
| %282:f32 = load %x_263 |
| %283:vec4<f32> = construct %280, %281, %282, 1.0f |
| store %x_GLF_color, %283 |
| ret |
| } |
| } |
| %tint_symbol = @fragment func(%gl_FragCoord_param:vec4<f32> [@position]):main_out -> %b60 { |
| %b60 = block { |
| store %gl_FragCoord, %gl_FragCoord_param |
| %286:void = call %main_1 |
| %287:vec4<f32> = load %x_GLF_color |
| %288:main_out = construct %287 |
| ret %288 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |