[tint/hlsl] Skip `asuint` when parameters are already `u32` in `SubgroupMatrixLoad` This patch skips calling `asuint` on the `stride` and `offset` of `SubgroupMatrixLoad` when they are already in `u32` because there is no matching call to 'hlsl.asuint(u32)'. Bug: 507459351 Change-Id: I7da6f061a964898313e9bfdc792c88a6691c62bc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/349455 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Shao, Jiawei <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.