commit | 0942a5916c1d18f421198f6e5df47cf63e3839b8 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Wed Oct 16 01:49:52 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 16 01:49:52 2024 +0000 |
tree | 8ad47e7466e69acd0c3ada8abf44ffa5f6982421 | |
parent | 9a0a3b410238ec1174271d5271f8a2f03090eb86 [diff] |
Add flake expectations for pixel 4 No-Try: true Bug: 373478528 Change-Id: I741eead45bc981ca1f40c14ad82cfb2b82e83203 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211114 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Auto-Submit: Kai Ninomiya <kainino@chromium.org> Commit-Queue: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.