commit | 0963142273c7aa247d06e2b49a38cb37d2a96f67 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jan 10 15:17:26 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 10 15:17:26 2023 +0000 |
tree | 73525b92342a322a0ed2c7f64b7cdf03b6028448 | |
parent | 42fed14a212a03358c6876d2829a40bdeb04bd08 [diff] |
Add wgpu::Device::ValidateTextureDescriptor Bug: chromium:1266549 Change-Id: Iaef63ca6f4e447450953dfb0633b43931d8c2552 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116294 Reviewed-by: Brandon Jones <bajones@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.