| /* | |
| * Copyright 2026 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| package androidx.webgpu | |
| import android.hardware.HardwareBuffer | |
| import androidx.test.ext.junit.runners.AndroidJUnit4 | |
| import androidx.test.filters.MediumTest | |
| import androidx.webgpu.helper.GPUAndroidHardwareBufferUtil | |
| import androidx.webgpu.helper.WebGpu | |
| import androidx.webgpu.helper.createWebGpu | |
| import androidx.webgpu.GPU.createGPUInstance | |
| import androidx.webgpu.helper.initLibrary | |
| import androidx.webgpu.helper.toSyncFence | |
| import java.util.concurrent.Executor | |
| import java.util.concurrent.Executors | |
| import kotlinx.coroutines.CoroutineDispatcher | |
| import kotlinx.coroutines.CoroutineScope | |
| import kotlinx.coroutines.asCoroutineDispatcher | |
| import kotlinx.coroutines.launch | |
| import kotlinx.coroutines.runBlocking | |
| import org.junit.After | |
| import org.junit.Assert.assertTrue | |
| import org.junit.Assume | |
| import org.junit.Before | |
| import org.junit.Rule | |
| import org.junit.Test | |
| import org.junit.runner.RunWith | |
| @RunWith(AndroidJUnit4::class) | |
| @MediumTest | |
| @OptIn(ExperimentalWebGpuApi::class) | |
| class GPUSyncFenceTest { | |
| companion object { | |
| private const val FENCE_TIMEOUT_MS = 5000L | |
| } | |
| private val dispatcher: CoroutineDispatcher = Executors.newSingleThreadExecutor { runnable -> | |
| Thread(runnable, "Test-WebGPU-Thread") | |
| }.asCoroutineDispatcher() | |
| private val testScope = CoroutineScope(dispatcher) | |
| private lateinit var webGpu: WebGpu | |
| private lateinit var device: GPUDevice | |
| @get:Rule | |
| val apiSkipRule = ApiLevelSkipRule() | |
| @Before | |
| fun setup() = runBlocking { | |
| // 1. Check features BEFORE requesting the device | |
| initLibrary() | |
| val instance = createGPUInstance( | |
| GPUInstanceDescriptor().apply { | |
| dawnTogglesDescriptor = GPUDawnTogglesDescriptor( | |
| enabledToggles = arrayOf("allow_unsafe_apis") // Required to enable experimental SharedTextureMemoryAHardwareBuffer features | |
| ) | |
| } | |
| ) | |
| val adapter = instance.requestAdapter() | |
| val hasRequiredFeatures = with(adapter) { | |
| hasFeature(FeatureName.SharedTextureMemoryAHardwareBuffer) && | |
| hasFeature(FeatureName.SharedFenceSyncFD) | |
| } | |
| adapter.close() | |
| instance.close() | |
| // 2. Skip gracefully if features are missing or running on emulator | |
| Assume.assumeFalse( | |
| "HardwareBuffer and SyncFence tests are not supported on emulator environments", | |
| EmulatorUtils.isEmulator, | |
| ) | |
| Assume.assumeTrue( | |
| "Adapter does not support required features for hardware buffer tests", | |
| hasRequiredFeatures | |
| ) | |
| // 3. Now it is safe to create the device with these features | |
| webGpu = createWebGpu( | |
| dispatcher = dispatcher, | |
| deviceDescriptor = GPUDeviceDescriptor( | |
| deviceLostCallback = DeviceLostCallback { _, _, _ -> }, | |
| deviceLostCallbackExecutor = Executor(Runnable::run), | |
| uncapturedErrorCallback = UncapturedErrorCallback { _, _, _ -> }, | |
| uncapturedErrorCallbackExecutor = Executor(Runnable::run), | |
| dawnTogglesDescriptor = GPUDawnTogglesDescriptor( | |
| enabledToggles = arrayOf("allow_unsafe_apis") | |
| ), | |
| requiredFeatures = intArrayOf( | |
| FeatureName.SharedTextureMemoryAHardwareBuffer, | |
| FeatureName.SharedFenceSyncFD | |
| ) | |
| ) | |
| ) | |
| testScope.launch { | |
| webGpu.processEventsLoop() | |
| } | |
| device = webGpu.device | |
| } | |
| @After | |
| fun teardown() { | |
| if (::device.isInitialized) { | |
| runCatching { device.destroy() } | |
| } | |
| if (::webGpu.isInitialized) { | |
| runCatching { webGpu.close() } | |
| } | |
| } | |
| private fun setupPipelineAndDraw(wrapper: GPUHardwareBufferTexture): GPURenderPipeline { | |
| val shaderModule = device.createShaderModule( | |
| GPUShaderModuleDescriptor( | |
| shaderSourceWGSL = GPUShaderSourceWGSL( | |
| code = """ | |
| @vertex fn vertexMain(@builtin(vertex_index) i : u32) -> @builtin(position) vec4f { | |
| const pos = array(vec2f(-1.0, -1.0), vec2f(3.0, -1.0), vec2f(-1.0, 3.0)); | |
| return vec4f(pos[i], 0.0, 1.0); | |
| } | |
| @fragment fn fragmentMain() -> @location(0) vec4f { | |
| return vec4f(1.0, 0.0, 0.0, 1.0); | |
| } | |
| """.trimIndent() | |
| ) | |
| ) | |
| ) | |
| val pipeline = device.createRenderPipeline( | |
| GPURenderPipelineDescriptor( | |
| vertex = GPUVertexState( | |
| module = shaderModule, | |
| entryPoint = "vertexMain" | |
| ), | |
| fragment = GPUFragmentState( | |
| module = shaderModule, | |
| entryPoint = "fragmentMain", | |
| targets = arrayOf(GPUColorTargetState(format = TextureFormat.RGBA8Unorm)) | |
| ) | |
| ) | |
| ) | |
| drawToTexture(wrapper, pipeline) | |
| // Process events to flush the queue to Vulkan before extracting the Sync FD | |
| webGpu.instance.processEvents() | |
| return pipeline | |
| } | |
| private fun drawToTexture( | |
| wrapper: GPUHardwareBufferTexture, | |
| pipeline: GPURenderPipeline, | |
| fences: Array<GPUSyncFence>? = null | |
| ) { | |
| wrapper.beginAccess(fences) | |
| val encoder = device.createCommandEncoder() | |
| val pass = encoder.beginRenderPass( | |
| GPURenderPassDescriptor( | |
| colorAttachments = arrayOf( | |
| GPURenderPassColorAttachment( | |
| view = wrapper.texture.createView(), | |
| loadOp = LoadOp.Clear, | |
| storeOp = StoreOp.Store, | |
| clearValue = GPUColor(0.0, 0.0, 0.0, 1.0) | |
| ) | |
| ) | |
| ) | |
| ) | |
| pass.setPipeline(pipeline) | |
| pass.draw(3) | |
| pass.end() | |
| device.queue.submit(arrayOf(encoder.finish())) | |
| } | |
| /** | |
| * Verifies exporting and awaiting a GPUSyncFence. | |
| */ | |
| @Test | |
| @MediumTest | |
| @ApiRequirement(minApi = 29, onlySkipOnEmulator = true) | |
| fun testSyncFence_lifecycleAndAwaiting() = runBlocking { | |
| webGpu.execute { | |
| val (rgbBuffer, wrapper) = createTestTextureWrapper() | |
| val pipeline = setupPipelineAndDraw(wrapper) | |
| val fence = requireNotNull(wrapper.endAccess()) { "Sync fence should not be null" } | |
| try { | |
| // Await signaling of the sync fence | |
| val signaled = fence.await(FENCE_TIMEOUT_MS) | |
| assertTrue(signaled) | |
| // Re-access the texture. | |
| drawToTexture(wrapper, pipeline, arrayOf(fence)) | |
| fence.close() | |
| webGpu.instance.processEvents() | |
| val nextFence = requireNotNull(wrapper.endAccess()) { "Sync fence should not be null" } | |
| assertTrue(nextFence.await(FENCE_TIMEOUT_MS)) | |
| nextFence.close() | |
| } finally { | |
| wrapper.close() | |
| rgbBuffer.close() | |
| } | |
| } | |
| } | |
| /** | |
| * Verifies importing a GPUSyncFence from an Android SyncFence. | |
| */ | |
| @Test | |
| @MediumTest | |
| @ApiRequirement(minApi = 33, onlySkipOnEmulator = true) | |
| @androidx.test.filters.SdkSuppress(minSdkVersion = 33) | |
| fun testSyncFence_fromPlatformSyncFence() = runBlocking { | |
| webGpu.execute { | |
| val (rgbBuffer, wrapper) = createTestTextureWrapper() | |
| setupPipelineAndDraw(wrapper).close() | |
| val fence = requireNotNull(wrapper.endAccess()) { "Sync fence should not be null" } | |
| try { | |
| // Convert to platform SyncFence using extension method | |
| val platformSyncFence = requireNotNull(fence.toSyncFence()) { "Platform SyncFence should not be null" } | |
| // Await signaling of the platform SyncFence | |
| val signaled = platformSyncFence.await(java.time.Duration.ofMillis(FENCE_TIMEOUT_MS)) | |
| assertTrue(signaled) | |
| platformSyncFence.close() | |
| } finally { | |
| wrapper.close() | |
| rgbBuffer.close() | |
| } | |
| } | |
| } | |
| private fun createTestTextureWrapper(): Pair<HardwareBuffer, GPUHardwareBufferTexture> { | |
| val rgbBuffer = HardwareBuffer.create( | |
| 64, 64, HardwareBuffer.RGBA_8888, 1, | |
| HardwareBuffer.USAGE_GPU_SAMPLED_IMAGE or HardwareBuffer.USAGE_GPU_COLOR_OUTPUT | |
| ) | |
| val wrapper = GPUAndroidHardwareBufferUtil.createTexture( | |
| device, rgbBuffer, | |
| usage = TextureUsage.RenderAttachment or TextureUsage.CopySrc | |
| ) | |
| return Pair(rgbBuffer, wrapper) | |
| } | |
| } |