blob: 61a2d4b1a2ef684c001b3a04c1f7adc7b7ae4f75 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, rgba8ui) uniform highp writeonly uimage1D arg_0;
void textureStore_3c1937() {
uint arg_1 = 1u;
uvec4 arg_2 = uvec4(1u);
imageStore(arg_0, arg_1, arg_2);
}
void main() {
textureStore_3c1937();
}
error: Error parsing GLSL shader:
ERROR: 0:5: 'uimage1D' : Reserved word.
WARNING: 0:5: 'layout' : useless application of layout qualifier
ERROR: 0:5: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
layout(binding = 0, rgba8ui) uniform highp writeonly uimage1D arg_0;
void textureStore_3c1937() {
uint arg_1 = 1u;
uvec4 arg_2 = uvec4(1u);
imageStore(arg_0, arg_1, arg_2);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_3c1937();
}
error: Error parsing GLSL shader:
ERROR: 0:3: 'uimage1D' : Reserved word.
WARNING: 0:3: 'layout' : useless application of layout qualifier
ERROR: 0:3: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1