blob: 3e829ca6fb7c46d806c005b0e407db229a1b899d [file] [log] [blame]
requires texel_buffers;
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texel_buffer<rgba32uint, read_write>;
fn textureLoad_42bb9b() -> vec4<u32> {
var res : vec4<u32> = textureLoad(arg_0, 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_42bb9b();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_42bb9b();
}