blob: f0c9fbce4eccb4e2e5218b27d3c849bbff2b7c15 [file] [log] [blame]
requires texel_buffers;
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texel_buffer<rg16uint, read_write>;
fn textureLoad_71a538() -> vec4<u32> {
var res : vec4<u32> = textureLoad(arg_0, 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_71a538();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_71a538();
}