blob: 3b91e2b30f00acb78e2bc29c4ee7f1add61e549b [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<i32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<r8sint, read_write>;
fn textureLoad_c1c04c() -> vec4<i32> {
var arg_1 = 1u;
var res : vec4<i32> = textureLoad(arg_0, arg_1);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_c1c04c();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_c1c04c();
}