blob: b0dc9f779b5d8e430f433a07798845e005b8a23b [file]
requires texel_buffers;
@group(1) @binding(0) var arg_0 : texel_buffer<rgb10a2unorm, read_write>;
fn textureStore_0b8d08() {
var arg_1 = 1i;
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_0b8d08();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_0b8d08();
}