blob: 5cf9dd3951a0e4f6f8cbe64badbcf72d2abc210e [file] [log] [blame]
// flags: --hlsl-shader-model 62
enable f16;
struct S {
matrix : mat4x3<f16>,
vector : vec3<f16>,
};
@group(0) @binding(0) var<uniform> data: S;
@fragment
fn main() {
let x = data.vector * data.matrix;
}